Interpretation in Therapy

Imagine for a moment, the process of therapy. It is a give and take where the participant wants change to occur, both in themselves, and in how they interact in the world. Something in the past has not gone as right as they’d like, and this process is meant to help them explore a better path ahead. Imagine also the clinician is in the room with them, listening intently as they speak about their experiences and works on the formulation of hypotheses to explain the client’s behavior both in and outside of therapy. In the therapy setting, even listening to these stories and relations of what happened in the past, the clinician is still limited in their full understanding of the information and experience. They do not have enough information, even from detailed stories, to come to a full conclusion.

In an experimental setting, a behavior analyst might find ways to mimic the natural environment, and contrive similar situations and stimuli for the client to engage with in order to get more information. They may try to manipulate the environment as best they could to see how the client responds to simulated contingencies. It could be roleplay. Something close to the original but not exactly that, something controlled with just enough of the original event to elicit similar behavior. It might even come close, and shed more details on what factors maintain certain behavior patterns. Progress. You would not want exposure to something that was expressed in confidence and trust, especially something fearful or aversive, to be presented without preparation or complete consent. It would be carefully chosen, described, and all features of the design and presentation would be agreed on. Progress would grow from mutually prepared steps.

But there is also a part that is somewhat subjective on the part of the clinician. Even if they did a great deal of functional analytic work on both indirect assessments, through interview, and direct assessments, with an experimental scenario, an interpretation is necessary. In fact, it’s owed to the client. They want to have an explanatory system for what is going on, and what can be done to make things better. It needs to tie in and make sense with what they have told, and the experiences they related. It is the duty of the clinician to be as careful as possible with the information they have received, and made the best hypotheses, not out of thin air, but from research and the functional and relational frameworks that could be understood from it.

Interpretation has been around a very long time in psychology. From the old Freudian psychoanalytic methods, interpretation was a great deal of the process. A story, or memory, or dream would be related to the psychoanalyst, and from that there would be an interpretation based on what the analyst saw in the subconscious of that individual. Sometimes it was helpful. Sometimes it was not. Since then, the field has been split on those specific methods of interpretation. In behavior analysis, those intuitive leaps have largely been set aside for more concrete environmental events and not hypothetical subconscious features. A person’s environment, including all the people and experiences they have been affected by, are what behavior analysis largely deals in. There is a focus on the outer world, the experiences that shaped an individual, that is said to have more scientific bearing than trying to guess at a hypothetical construct of subconscious from another person.

In behavior analysis, we prefer to look at the longer behavioral patterns as having more predictability to them. When we see a long term pattern of behavior, it makes the process of contriving changes in the person’s environment more straight forward. We can introduce a new variable and see the change. If a person’s behavior is erratic over a long period, with a great deal of variability, it makes it all the more challenging to know what new change has any effect, if at all. Stable behavioral traits, and patterns, give something to base interpretation of results off of. It’s a baseline. Using a baseline is also helpful in interpretations as well. Think of it as the start of a story. The baseline is the opening of the therapeutic story. Imagine a 10 chapter story. This is chapter 1.

Next comes the data. In behavior analysis, it is the measurable and observable which is trusted most, but even someone relating a story of a past experience can be measured and observed when we make the features of that related information salient enough to test. If someone says they have trouble ditching cigarettes, we could ask how many they have a day, determine a baseline rate, and go from there. Changing variables onward, based on that daily average, can give us information which is observable and measurable (fewer cigarettes smoked). Stepping away from that example, let’s imagine the behavior is more anxiety based, perhaps avoidance of certain situations, people, or information. While we probe on past experiences we may learn something to base our treatment on. Also, during this period of probing and hypothesizing, there may be more uncovered. Information that was not salient before might pop up in the information related by the client.

In certain psychological traditions, this is the end. Catharsis is what it was called. Information that was deeply buried, eliciting a strong emotional response in therapy, was seen as curative in itself (that will be another topic in the next post). To many, it does feel that way. It feels like a relief. In behavior analysis, however, we try to take it a step further. The uncovering of a past trigger, or antecedent, is valuable. Absolutely. But then we ask, does that change the behavior we are targeting now? Does that expression in therapy, by itself, make the avoidance diminish? It may, but in many cases, it takes the behavior of the client afterwards to make lasting change and growth. But, we have causal information. Our hypothesis is stronger. We can use that in our framework for behavioral change and success. That is the next step in the therapeutic interpretation, the story, and let’s call that chapter’s 2-5. We have now determined a pattern, and have started an intervention to it.

Next, comes analysis. Imagine over the course of the following weeks we see a broader lasting change. Let’s say that when the new therapeutic change was put in place, and the behavior we wanted to see drop actually dropped in the long term, we can assume there is a degree of control there. The therapeutic technique seems to work. Now, we can’t say it works for everyone. We can’t say it works all the time. We can’t even say that if a bad day hits with all the old triggers for the maladaptive behavior, that it would not return. What we can interpret and say is that, given the situations we have tried here, we have a level of control that can be seen, and hopefully, the client has been happy with. It delivers the wind down of the process, which may lead to even more changes and tweaks along the way. There may be several more adjustments, different treatment options, different environmental changes that stem from. Let’s call this chapter 6-7. The story is not over.

Our interpretation here is verbal. It is a narrative, a story, an explanation of complex behavioral, neurological, and environmental change that is summed up in a way that makes sense to us. The analyst and the client can agree on what the important factors are, and the change is spoken of in a way that the client can understand. If the clinician values the use of an interpretation, they won’t over use scientific jargon if it’s unnecessary. A word like reinforcement might be key, but it would be used for the purpose of relating a specific useful piece of information within the interpretation. The interpretation isn’t magical either. It doesn’t solve the situation in itself. It is chapters 8-9. It gives an account of a behavioral pattern that has been explored, and changed, but without the false promise of that change lasting forever. When it is related to the client, they may understand how their past experiences, their environment and reinforcement or punishment history affected them, and with the intervention, changed in a better direction. The interpretation can be valuable to them to that degree. It codifies a type of behavioral transformation, a change, a growth, a learning experience. But we have to be very clear that this interpretation is not final, or complete. When looking at the lifespan of an individual, behavior is what they do from the start of life to the very end.

Chapter 10 doesn’t come until the end of a lifetime. There is no way to conceptualize the finality of a person’s behavior without the whole story. This is largely outside the scope of therapeutic interpretation, but is important to it. It is always ahead, which means that the therapeutic interpretation maybe complete in the short term, but will necessarily never be in the long.

Thoughts? Questions? Comments? Leave them below.

References:

Cooper, J. O., Heron, T. E., & Heward, W. L. (2020). Applied Behavior Analysis. Pearson Education Limited.

Dougher, M. J. (2000). Clinical behavior analysis. Context Press.

Madden, G. J., & Dube, W. V. (2013). Apa Handbook of Behavior Analysis. American Psychological Association.

Image Credits: pexels.com

Performance Data Collection For All Professionals

No matter what you do, you’ll often find yourself in a position to either teach a skill or train someone in a proficiency you have. In some cases, many times. One of the most necessary parts in my line of work is data collection on human behavior and performance. I’ve met hundreds of professionals and paraprofessionals over the years who see how behavior analytic therapy and training are delivered using daily data collection and measurement and often get asked “Do you have a spare sheet I could use?”. Workshops, after school programs, camps, job training events, painting classes, apprenticeships, exam prep, clinical trainings, driving courses, and other various skill based events have all had opportunities for me to show off what data collection can be used for, and how it can be applied to any profession where one person needs to learn a new skill and their performance needs to be evaluated in a well defined and stable way. If this is something that you do, or have an interest in doing, I have just the form for you. In just 15-30 minutes of reading and reviewing the instructions below, I aim to make sure you learn and can use the following cool tools from the world of applied behavior analysis:

  • How to track data on performance for a single day and across days.
  • What a “Cold Probe” is, and how you can use it to configure and adjust your training plan.
  • What “Discrete Trials” means, and how you can use them to work on a single or multiple skills in a single training session and deliver effective feedback for performance improvement.
  • How simple and effective percentage data is for performance.
  • How to practice a trained skill repeatedly without become repetitive.
  • When to deliver reinforcement (social praise) for success, and when to deliver prompts (correction).
  • How to compare today’s performance of your client to their future or past performance and use visual analysis of the data to make better decisions.
  • What “behavior coding” is and why defining our target performance goals matters.
  • How to do an analysis of component skills and break your trained skill down into pieces.

I am attaching the link to this performance data collection tool below. You can either print it out and use it in free writing, or use it digitally if you carry a tablet or similar device. This pdf has been formatted to use text fields for typing in easily, a spot to import your logo in the heading with no fuss, and the data sections can be clearly exported into the spreadsheet software of your choice. There does exist some very advanced software out there that can do more than this. This is not the be all-end all, and if linear regressions, or reversal designs are your thing, this might not check all of your boxes. I suggest visiting other subscription software for the research level of analysis you might use in a human operant lab, but if you want something practical, with ease of use, and is completely free of charge, by all means enjoy the form below.

Instructions:

Let’s talk about the top portion of the form for a moment where we have three fields:

  • Name:
  • Date:
  • Instructions:

When we are training an individual, or even a small group of individuals, we need a way to separate out performance data so that we do not get confused when it comes to evaluation and analysis of it. Each individual stays separate from one another, and each day’s performance is distinct from another. The “Name” section here applies to the individual you are training, and not the trainer. We also will need the date of the training so that we can review our data in order, and include instructions if we have multiple trainers performing the same training across different times or dates. Every profession is different and every trainee is going to require different skills, so I will not be able to describe every form of instruction you might want to use here. I would suggest something concise and to the point. Your co-trainers on the topic would likely understand the skills and only need an instructive structure in delivering the training. For example, if we had a client who we wanted to train to high proficiency in jump roping for their schoolyard double-dutch competition, we might want our trainers to know what to have ready.

Cold Probes:

In behavior analytic terminology, a “cold probe” is something that you do to test a skill without prompting or incentives to see where the client’s performance is without assistance. Simply put, at the start of your training or teaching section, you ask them to perform the skill and see how they do. Can they do it completely independently to your established level of competence? If so, you might mark a “Y” for “Yes”. If not, you might mark a “N” for “No”, and that gives you an idea of where that day’s training targets might focus on. Cold probes are useful when you have a client who has mastered something, or maybe is coming in for the first time, and you want to see if they can produce that specific target of performance on demand. Reviewing the cold probe isn’t a final answer on whether that person has or does not have a skill in their repertoire, but it can give you an example of their unaided performance for you to use your training judgement on for what they might need to be taught, practiced, or have a long term strategy for performance improvement on. Cold probes are tools, not something to make or break a training plan on. Performance can fluctuate. Use them to determine a focus for that day, but keep in mind it might only be a part of your overall goal for the client. You can also use cold probes to remove a planned part of the training that day that might not be worth giving extra time for. If our imaginary jump roping client can perform their three alternate foot step jumps without aid, perhaps we gear our training topics for the day for something a little more advanced to make the best use of our time.

A Component Skills Analysis and Discrete Trial Training (DTT):

We can use our cold probe data to figure out what skills we can target for improvement. Often, when we come across a difficulty in competency with a trainee, the skill is often made up of smaller more basic skills, or have a precursor skill that needs to be strengthened before they can move on to the original target skill. Discrete Trial Training (DTT) is a process by which a complex skill is broken down into smaller component behaviors which are taught in order to meet the original target. They are “discrete” or singular component skills which are set up in a distinct training opportunity, where we can follow up demonstration of a skill with either praise/reinforcement when performed correctly, or prompting/feedback when there are errors in need of our assistance. Each practice opportunity is a new chance to try again and build towards greater success. The number of trials you use is not set in stone, but for this training sheet I have provided five opportunities for each component skill. Let’s talk about our example jump-roper. What would happen if our trainee did not perform their alternate foot jump to our criterion of success? Take a look at the sample data below.

In this example we’ve had our trainee demonstrate the skill five times, with each component skill being performed an equal number of times. What might this data suggest? Is our trainee having difficulty in all areas? Probably not. In this case we see that they are able to lift their left foot into a jump perfectly for all tracked trials, but when it comes to the right foot, and the heels being up during jump roping, we see errors. A good part of using these types of trials is that you can compare performance in one component behavior to another. Look at the data above. You will see that the right foot lifting, and the heels up components share a trend of errors. That could lead us as trainers to suspect that there might be a relation between the two, and our training and corrective procedures can be tailored at this point for helping them improve. With this style of data collection we can pin point exactly where errors occur, which makes our training time tailor fitted to the need and increases our efficiency.

Do not forget about reinforcement in these stages. Reinforcement is what increases rates of the target behavior that it follows. We praise and reward as soon as a success, or approximation to success (improvement) is seen. By praising and rewarding what goes right, we can keep that level of performance high. We can use reinforcement following prompts to maintain a level of engagement and improvement. Do not simply focus on the errors alone. Target the successes and reinforce them. A solid training procedure is heavy on reinforcement.

Percentage Data and Analysis:

In our trial data above we use percentage data as a form of measuring performance and success. In this scenario, using five trials means that each trial counts as a distinct 20% of the final score. When we measure performance we want to make sure we have a criterion by which we consider mastery. Not all skills necessarily, or humanly, can be done with 100% every single time. In most cases, keeping to 80-90% as a goal is not a bad benchmark to have in mind. It is well above blind luck, and with proficiency at those levels, it is often easier to discover patterns of what environmental stimuli correlate to higher performance than others. Does our jump roping trainee do better during our individual training than they do in front of peer crowds on the playground? A variance of 20% or more might let us know that if we see a pattern emerge over time.

The sheet above is structured so that you can export data from the probe and trial sections into a spreadsheet, where you can use a visual analysis (graph) of your choice. I, and many professionals, enjoy line graphs which show percentage of performance by date. By combining the results of multiple daily data sheets, you can create graphs and perform a visual analysis of progress in a way that is cleaner than raw data. By comparing the date of the data sheet, with the final percentage scores of success you can see something like this.

Reviewing performance data with your client (or their caretaker) is key. Visual data presentations like the one above can be a tool in your toolbelt to make large trends easier to understand. Line graphs are easy ways to show trends and to use that visual to breakdown where their performance was, compared to where it is now. Even if you see a negative trend, this can be a great tool to discuss what might be going on outside of the training and analysis that might be a factor. You can even learn what is impacting the graph, but might be missing from the training regimen. No data is ever wasted. It is all a resource.

Behavior Coding:

The final sections of the sheet involve spots where you can do what we call in the field of behavior analysis, and research in general, behavior coding. Behavior coding is a process by which you operationally define your target performance skills in observable and measurable ways. When you are working with a team, or with multiple trainers, your success can depend on whether everyone is measuring the exact same things the exact same way. We want as much inter-observer agreement as possible. Coding makes that possible.

Let’s take an example from our jump roping client above. One of the component skills we chose was “Left Foot Up (Jump)”. That can be confusing without further explanation. It could use an operationally defined and coded skill. We can use our behavior coding section to put simple and quick definitions so that everyone measuring that skill in the future knows exactly what it looks like, and what we consider success. The better our coding, the more sensitive our data is. We want to find a middle ground of detail without being obfuscating with too much wording. There is a difference between precision, and a code that makes tracking impractical. The main goals we want are something we can observe which lets anyone watching have the same opportunity to track it exactly as we might, and measurable, meaning that our behavior coding of our target skill can fit into the data tracking format.

For example: “Left Foot Up (Jump)”- The left foot is lifted up completely from the ground during a jump with enough space for the jump-rope to clear it underneath.

You may increase the precision of your measurement to match the distinct needs of the skill, but the goal is to be sure that everyone tracking data on that skill is using the same definition. This one above is what I would consider low to medium in precision, but will do for what we need it for. Match your definitions and coded behavior to your specific profession and needs, but be sure it is not vague or subjectively unobservable (“a spirited and joyful jump” could mean just about anything to anyone). If you need to use what some would consider subjective language, try coding for that as well (“Joyful” is defined as smiling during a jump, etc.).

Keeping a Running List of Component Skills:

Component skills which become mastered or are ongoing targets for future weeks can be listed on the second page as well. This helps us distinguish how we broke down our probed larger skills into their discrete and distinct components. Keeping a list of what we have worked on, and what we have yet to work on, can give us better ideas for future trials to run in the next training opportunity, give us a log of what was mastered or completed in a previous training, and give us a section for note taking on the component skills that would fit the needs of your professional training. I would suggest if you use the component skill section to determine future training targets, less is more. Training ten skills within an hour or two makes sense, but over training tens of skills within a time frame might lead to lesser mastery across the entire list. Focus on the most important component skills that make up the larger cusp skills. You may find success in picking your particular targets for each training session, or week.

Further Training:

I hope you enjoyed the material here and the review. It would be impossible for me to include every potential usage of these sheets, and the more complex data analysis processes you might want to use them for, but if you have need of further training, consultation, or simply questions, you may reach me on this website or email at csawyer@behavioralinquiry.com. I would be happy to help you with further training on this data sheet, how to adapt and construct your own, and any further interest you might have in performance tracking or behavior analysis.

Comments? Questions? Leave them below.

Token Economies: What Behavioral Science and Blockchain Technology Have In Common

“Token Economies”- two words springing up at Blockchain and Cryptocurrency summits and conferences with increasing regularity. Token Economies have been used by behavioral scientists and practitioners for decades, but recently they have taken off in the field of Blockchain and Cryptocurrency technologies. Both applications use the term “Token Economy” interchangeably. In technology conferences and summits, it is the original behavioral psychology definition that is used to describe the concept. The tech field is now using the original token economy concept and expanded it to apply to what some might call the future of commerce and currency. Exciting stuff. Here, I will break down the basic concepts of what a Token Economy is, and how both behavioral scientists/analysts use them, as well as the new application in the technology by Blockchain and Cryptocurrency developers.

tokens

The Token Economy

Let’s break it all down. What is a token economy? A token economy is a system where tokens, or symbols, are used as conditioned reinforcers which can be traded in for a variety of other reinforcers later. It is not a bartering system or prize system where objects/access/services are given directly following a target behavior, but a conditioned stimulus (token) without necessarily any intrinsic value that is agreed upon to add up to exchange or buy another reinforcing item. A common example that most of us are used to is money. Paper money, specifically, can be considered a part of a token economy in that it is “traded in” towards some terminal reinforcing stimulus (or “back up reinforcer” as it is called in behavior analysis). The paper money is a conditioned reinforcer because it has no necessary intrinsic value but has conditioned value for what it can eventually be used for within the token economy.

This was taken up originally by behavioral researchers in the 1960’s, as a form of contingency management for the reinforcement of “target behaviors”- or prosocial learning, in therapy situations. Reinforcers are important psychologically because, by definition, reinforcers change the rates of behavior that they follow. They can help teach life-changing skills, or alternatives to some destructive or undesirable behavior quickly. But, reinforcers can be tricky too. People can become bored or satiated with tangible rewards, such as food, but within a token economy, reinforcement can be delivered in the form of tokens and allow for a later exchange or choice of any number of possibilities desirable to that individual. By pairing these tokens with access to “primary reinforcers” (reinforcers that are biologically important) or other “secondary reinforcers” (stimuli that have learned value), the tokens themselves become rewarding and reinforcing- thereby creating a sustainable system of reinforcement that defies the satiation and boredom variables that the researchers originally found as barriers to progress. Alan Kazdin’s work “The Token Economy” is a fantastic resource on the origins and research that began it all.

What can a token be? Nearly everything. But, it has to be agreed upon as a token (given some value for exchange) in order to serve as a token for the purpose of trading it in, or buying with it. Giving someone a high five after doing a great job at work, for example, is not a token. It is a reward, and possibly a reinforcer, but it was not conditioned to have value, and cannot be saved or exchanged. Tokens also need not necessarily be physical, or tangible. They can be symbols, or recorded ledgers, so long as that information can be used for the exchange in the corresponding token economy. This is where blockchain and cryptocurrency technologies tie in to the original behavioral science understanding of a token economy. Can data, or information, serve as a token and be used in a token economy if it is agreed upon to have value and worth exchange? If you haven’t heard of BitCoin (a Cryptocurrency), the answer is yes.

2rarqo

Blockchains and Cryptocurrencies

What is Blockchain then? And what is a Cryptocurrency? Using our original definitions of tokens and token economies, for data or information to be considered tokens they have to be able to be exchanged and have value that can be traded within the token economy. Blockchain technology solves this by creating units of data called “blocks”. These blocks, simply put, are a growing list of data records that contain a “cryptographic hash” of previous blocks. These linked blocks form a ledger which is resistant to duplication and tampering. In layman’s terms, unlike most data that people can manipulate and come into contact with day to day, a “block” within this Blockchain cannot be altered or copied and maintains a faithful record of time and transactions. Resistance to copying/duplication means that it cannot be forged, and resistance to altering means that this data (the record of information) is seen as reliable. If we create a currency using this technology, then we have the means to create units, or tokens, that are individual, can be traded, and have a consistent and (for the cases of this introduction) unalterable record of transaction. Assigning value to this creates a digital currency called Cryptocurrency. Tokens. Transactions can take place using these blockchains. These transactions take place person to person (“peer to peer” or P2P), meaning that once a unit of cryptocurrency is exchanged from one person to another, it resembles very much a physical exchange of all other forms of currency. This exchange does not require any medium, such as a bank, like physical currency does in online banking for example.

Blockchain and Cryptocurrency developers, then, would be looking to create a form of token currency that can be traded within this broader token economy- that is both reliable enough to be used by enough people to catch on or become commercially viable, while still maintaining the benefits of a cryptocurrency (security, privacy, etc) over traditional currency. These cryptocurrencies, these units of data, these blocks, have no intrinsic value themselves. They are tokens in the very real sense that the original behavioral research intended. Their usage and effects, then, appear to follow in the same vein. Currency can be reinforcing, reinforcement can alter behavior, and once a token takes on value through the conditioning process; it can be truly valuable in its own right as a “generalized reinforcer”- a reinforcer that is backed up by many other types of reinforcers. A dollar, for example, as a widely used currency can be used for a nearly countless number of goods, services, and transactions. This makes it a good generalized reinforcer. The more a token can be traded for, the better a generalized reinforcer it becomes.

Will a form of cryptocurrency, like Bit Coin, gain this same traction as a currency, or token, to access other reinforcers in trade? Many people say yes. That’s where both behavioral scientists and blockchain developers can both find excitement in each new development and innovation.

Likes? Comments? Questions? Did I get it wrong ? Leave your comment below!

References:

  1. Alan, K. (n.d.). The Token Economy: A Review and Evaluation. New York, NY 1977: Springer. doi:10.1007/978-1-4613-4121-5
  2. Blockchain. (2019, January 13). Retrieved from https://en.wikipedia.org/wiki/Blockchain
  3. COOPER, JOHN O. HERON, TIMOTHY E. HEWARD, WILLIAM L. (2018). APPLIED BEHAVIOR ANALYSIS. Place of publication not identified: PEARSON.
  4. What is Simple Token (OST) [Audio blog post]. (2018, August 22). OST Live Podcast

Image Credits:

http://www.imgflip.com

http://www.smilemakers.com

Why I Leave My Political Hat At Home

pexels-photo-711009

Opinion piece time. I leave my political hat at home. Or, at least I try to. I leave my belief systems about policy and voting to conversations with friends, Twitter (if I can’t help myself), and the local networking events where local politicians from town hang out- that way it’s just contextual. I’m friends with the local school board. I’m on a first name basis with the mayor of my town. I catch up and chat with the local councilmembers. I have a political life which is just as strong as my professional life. It’s not easy to split the two. More often than not, me deliberating on a choice at work does hit on several pieces of what makes my moral compass orient the way it does. I believe in compassion. I am a behavior analyst- it’s from the behaviorist tradition. It is observational, data-driven, research-based. I don’t allow personal opinion impact what happens with decisions with clients. Thankfully, data does that for me. Is this effective? Yes or no. Why? Well, the data suggests…

I can’t just put up a phase change line on a client’s progress graph because my opinion about a far-reaching political event somehow relates. It’s unfair. It’s my lens getting shifted which impacts more than me if it’s not reined in. The clients are individuals, deserving of individual care. Outside of that, it also means that I have people working with that client which report to me- RBT’s (Registered Behavior Technicians). They worked hard to get that credential. They’ve passed their tests and went through their supervised hours. They are professionals. Would it be fair for me to walk into work with a political or ideological idea in my head and try to bring it up to them? Of course not. That’s not their job. Their responsibility is to the client, based on the real world observable responses and data they see and collect. They depend on my unclouded experience and judgment. Even if they were to be outspoken about a political view (which happens), I can’t let that color my opinion of them or how I treat their judgment. It could. It easily could. But that’s my professional line drawn in the sand.

Here’s a common counter I’ve heard: Things are getting bad here. We need to speak out. We need to take a political stance in our personal and professional lives.

If it involves the vaccine pseudoscience? I’ll bite. I can justify that because the evidence is there and it relates to my work.

But here’s the pickle. The people who bring up that counter argument assume something. They assume that just because we share a job title, and do the same thing, and care about the same pursuits that we have the same political opinion, and I’d be an addition to their circle. Now, when those political views have already been expressed, I can be pretty sure whether I agree or not- and it’s a mixed bag, but surprisingly to some- I don’t share the expected viewpoints. Were they looking for differing viewpoints? I can’t be sure, but it doesn’t feel like it. Is it worth turning a workplace contentious? Is the workplace the place, and the time, to deal with these issues?

“But Chris, surely you don’t support _____.”
“You work with kids though. How could you ____?”
“If you’re not ____ then you’re ____.”
“_____ did something terrible. You can’t support ____ could you?”

I have nuanced viewpoints. They don’t follow a single ideology, or politician. That potentially makes it even worse. My political stance might not align with anyone who is unipolar in their support or views. The world is a big place. The United States is a big place. Pennsylvania is a big place. There are a lot of different people with valid but different views. In my personal life, I can vote with my conscience. I can even refuse to vote if it aligns with my conscience. I can protest who I want to protest. I can talk to local politicians from both parties. I can talk with local third-party candidates. I’m outspoken on education in these settings and with these people. But they don’t report to me. They aren’t my professional peers either. It’s the context that makes sense to me. If I meet someone from work, off the clock, and they want to talk about these issues; then I would be perfectly fine putting my thoughts out there. Discuss. Change my mind. Sure. I’d have to draw a line somewhere though. It can’t get heated. Even the small stuff would have to be calm and rational and most importantly; wouldn’t be evident at work the next day.

In my profession as a Board Certified Behavior Analyst, the board (BACB) that governs how supervisors treat supervisees are pretty clear in many respects. Dual relationships, abuses of power, conflicts of interest- they all have some clear delineation. Politics isn’t mentioned specifically, but imagine a case where there was an outspoken supervisor who did espouse their views and acted on perceived implications of those views at work. Would that affect the people directly reporting to them? How sure could we be that it wasn’t? I stepped into work on November 9th, 2016. I felt it. Whatever it was, it was there. Putting that into the supervisory relationship is a dangerous game, in my opinion. I’m not saying other people can’t do it, but it’s not something I’d feel comfortable with given the potential to go bitter.

I believe that if something needs changing, it can be done with every opportunity that a citizen has. That goes for maintaining a high held value or traditional ideal. People are free to do both. Bringing that explicitly to the workplace, with a position of influence and supervision responsibility, has risks. I’d much prefer to leave that particular hat at home.

 

References:
Just me.

Photo Credits: http://www.pexels.com

May I have your attention please? The Nominal Stimulus vs. The Functional Stimulus

cellular-education-classroom-159844.jpeg

Hm?

What’s that?

Sorry, I wasn’t paying attention.

You’ll see this happen in some case studies, research articles, classrooms, and even therapeutic practice. A situation laid out with everything in mind to elicit the predictable response. You ask “What’s two plus two?” and eagerly await the “four!”…but it doesn’t happen. You call out to someone who’s wandered off “Hey! Over here!”, and they keep on walking. You picked out your discriminative stimulus so well but the response had little or nothing to do with it. You were missing the big piece of responding to stimuli that is absolutely obvious on paper, but so easily overlooked: Attention.

Stimulus-Response contingencies are a good place to start with explaining why this is so important, because they’re often the simplest and easiest to explain. One thing happens, a response follows it. The in-between that goes unsaid is that the respondent was actually able to perceive the stimulus, otherwise the response was either coincidental or unrelated. The stimulus that is never perceived, or attended to, is called a Nominal Stimulus. It happened. It was presented purposefully. It’s not a discriminative stimulus. It plays no role in selection. The individual is unaware that it even occurred. Nominal stimuli are the “everything else” in a situation that the intended respondent is not attending to.

Imagine a teacher in a classroom helping a student write their name. They first prompt by demonstrating how the name is written. The student does not copy it. So they take the student’s hand and physically guides them through the name writing start to finish, then they reinforce with some great descriptive praise to reinforce. Great! The student learned something, right? They’re more likely to at least approximate name writing in the future, right? How about the first letter?

Not if they were looking up at the ceiling the whole time. Nominal Stimulus.

The teacher may have set up a great visual demonstration, planned out a prompting strategy, and planned out a reinforcer to aid in learning the target behavior- but not one of those things were effective, or even meets their respective intended definitions, without the student’s attention. What the teacher was actually looking for, with any of their attempts, was a Functional Stimulus.

A functional stimulus, attended by an individual, that signals reinforcement for a specific behavior? That is the feature of the discriminative stimulus (SD) that elicits previously reinforced behavior. It’s received by the respondent in a meaningful way.

The lesson here in this distinction is that observers can sometimes assume stimulus-response relations or failures in responding because they are working with situations that present Nominal Stimuli instead of Functional Stimuli. Without distinguishing the attendance of the respondent, one could simply document a discriminative stimulus occurred when it had not. That would lead to inaccurate data, and further inaccurate intervention development based on those inaccuracies.

Check for attention. Always. It may not always be the easiest thing to discern. Auditory attending is not as easy to infer as visual attending is, but by keeping the nominal and functional stimuli in mind, you are in a better place to test for conditions that better facilitate both.

Let’s try one more example.

Take this guy in the car. He’s got his phone out. Just got a text. Now THAT was one sweet discriminative stimulus. Tons of reinforcement history signaling behind that one.

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The street lights in front of him? Nominal stimuli.
The stop sign down the road? Nominal stimulus.
The cars on either side of him? Nominal stimuli.

Not all unattended stimuli are nominal stimuli exactly, but in a society, these signals (lights, signs, other people’s proximity) are delivered with the intended purpose of changing or governing the responses of people in order to make sure everyone drives in an orderly and safe(ish) way. Even when a person is attending, partially, to an array of stimuli around them; all supposedly “important” in one way or another, some don’t actually register without specific attention.

One more example. Last one, I promise.

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An instructor is working with a non-verbal child to build communication. They are seated at a desk. The child is staring off at one of the walls and reciting some continuous vocal stereotypy to themselves. The instructor is guiding a communication board- a page with the alphabet on it.

They… rapidly… move the board’s position in front of the child’s finger, anticipating and…prompting… the words “I W A N T L U N C H”. They stand up with glee and reinforce this…method… with a “Great job! Let’s get lunch!”. The child continues to stare off at the wall, and continue the repetitive stereotypy until lunch is brought over.

What might that instructor infer from this process if they were not thinking about nominal stimuli? Well, they might infer that the process was in any way impacted by the child’s responding. Or, that the board and prompting was received in any way by the child. It could get a little confusing.

That’s the importance of nominal and function stimuli.

Questions? Comments? Likes? Leave them all below!

References:

Healy, A. F., & Weiner, I. B. (2013). Experimental psychology. Hoboken, NJ: Wiley.

Ormrod, Jeanne Ellis. (2012) Human learning /Boston : Pearson

Tabletop Roleplaying with a Behavior Analyst

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There are a vast array of opinions on role playing games. The stereotypes about them are prevalent in the popular culture of movies and televisions shows- mainly depicting the socially inept cliches rolling dice and spouting an incomprehensible language of their own. That type of depiction does get laughs, but it also is unlike anything I’ve seen in reality. I was influenced by those caricatures of role players too. For a long time I did not understand the appeal of piling up in a dark basement, playing a game about pretend people where nothing really mattered and there were so many rules to learn. Where’s the fun in that? It was the wrong outlook, but the right question. There was fun in it. It just took the experience to actually try it out and find it for myself.

Tabletop Role Playing is just a form of collective story telling. If you’ve ever seen a fictional movie and been engrossed in it, or had an idea for a novel, these are the same types of precursor behaviors to putting yourself in someone else’s shoes. There’s a fun to that. Taking on a different personality for a moment, and seeing a viewpoint unlike our own. If we want to get psychological about it, there might be some aspects of Adlerian play theory, or Bandura’s social learning through vicarious reinforcement in there. The gist of it is; one person sets the stage of the story and determines the rules of how the game is played, and the players take on a role and navigate that world for a collective goal (most of the time).

If you’re the type of person who likes making materials like token boards, graphs, or craft projects- this is right in your wheelhouse too.

It’s best to start off as a player before deciding to run your own game. You get to understand group dynamics and how collective story telling works. I was in my 20s when I first started this type of role playing. I started late. I tried a little of everything I could get invited to. Some people like settings with dragons and elves, but that’s not my type of thing exactly. I gravitated towards more realistic settings where interpersonal relationships and psychology was more grounded in humanity. Fictional worlds not too different or fantastic from our own. What I learned quickly is that these games work on Skinnerian principles- many things do, but role playing had a specific feel of reinforcement schedules that was familiar to me. The person who runs the game, sometimes called a referee, sometimes called a DM, sets the scale of what actions are reinforced and what are not.

Sometimes these are fixed reinforcement schedules based on experience: points that are rewarded that can be applied to the characters skills and attributes to make them more proficient, or more hardy to tackle the adventures. A measure of how much the character grows.

Sometimes these reinforcement schedules are variable ratio items: like in-game money, armor for your character, and tools that they can use to tackle different obstacles. A measure of what the character has, or can spend.

The players themselves run into variability by natural consequence; every action they decide to have their character make, if it is a specific skill or difficulty, comes with rolling a die to see if they succeed or fail.

These can be run like any other Skinner box. Compound schedules appear to be the most interesting to players. A fixed ratio that can be expected- perhaps collecting something important for one of the protagonists in a decided location. Or maybe a variable ratio- deciding what foes give up what item or monetary reward for being bested. Some people run their games with combat in mind; every situation is a nail to be beaten down by a well armed adventurer’s hammer. There’s a thrill to that kind of gameplay, but I find that it isn’t compelling enough for me. I prefer to create stories that have the opportunity for danger, but the risk of engaging in combat is sparsely reinforcing and has a greater opportunity for punishment. A live by the sword, die by the sword style of reinforcement schedule. There may be rewards to a quick and brutal choice, but a player can lose their character just as easily. I like using social stories in therapy to develop more adaptive skills. I use that same mindset when designing a game too- why resort to violence when you can talk your way out of trouble?

Say there is a dark concrete room, dim lights, seven enemies outnumber and surround a poorly armed player group. If they choose combat- they would most likely lose. It might work. I would allow it. Let the dice roll and see if they succeed. But more often than not, a clever player can decide to roll their die in a very different way; persuasion. I set the mark much lower for that if they have the right pitch. They make a deal even the most brutal enemy couldn’t refuse. The die is rolled- they win. Now there is one enemy less, and one more temporary friend to the adventure. The other enemies aren’t just going to stick to their hostility- maybe they overheard that, maybe they’re swayed too, maybe this causes division in the enemy group. The player group capitalizes. They play bluff roles. They play intimidation rolls. They play oratory rolls to back their fellow players up with a rousing speech. The tables turn, and now they’re on the side with higher numbers and that piece of the game is won.

That situation is harder to pull off for players. It takes more thought. More coordination. Turn taking. A minute or two to step away from the game, collect their ideas, then bring it back. I’m not trying to run a stressful table here- thinking is allowed. They devise a plan that works better than pulling a sword and pulling a trigger. I reinforce. Experience for “defeating” an entire room. They did after all. “Tangible reinforcers” in game for the characters. They get a bartered deal that they’d never get anywhere else if they’d been violent to these bad guys. Negative reinforcement- they avoid the aversive harm that is revealed to them when they now know- after persuading their enemies- that the enemies outmatched them in hidden weapons. The players used teamwork, not just some haphazard dice throwing about blood and guts. Group bonus. More experience for everyone. Why not? They played the game their way and they played it smart. These were not just four people sitting around a table doing their own random guesses for a quick and easy win, they came together with ideas that I would never have thought up for the story and won it themselves. They changed the story. Now it’s my turn to adjust my ideas to their new role played reality.

Now…It doesn’t always play out that way. Variable reinforcement is a necessity in a game of rolling dice. So is variable punishment. Sometimes the dice roll, and there’s a failure. Or worse- a critical failure! Not only is the prize not won, or the intended action not completed; it was actually a detriment to even try. Players have crashed a car. Blown up a usually harmless household item. Set a pacifist character in the game into a fit of rage and spoiled a whole quest line. That bank vault actually had a skunk in it. It happens. It’s something like a gamble, but when the reinforcement flows heavier than the punishment, it’s all worth it. It evens out. It takes a strong story, it takes a coherent direction and narrative, but the players do all the heavy lifting. They think. They plan. They roll the dice. Everyone has a great time.

You get to see patterns in that. Make it more challenging the next time. More engaging. Take the next story point in a way that you’d never have thought of before.

Let’s not forget that even when the game is done, there’s a friendship there now. People got to know each other a little better. They got to see people they talk to in a different light, more creative to one another, more inventive. Sometimes some playful rivalries come out of it. There’s also a community out there with shared experiences that goes beyond individual play groups and tables. Thousands of other people playing the same game their way. I personally love the community. I have ideas about how to run the game, and run it by others who play the same game but have done it better than me. I adapt. I improve. Sometimes, I even have an idea about how psychosis works in this imaginary world, and reach out to the internet with an interpretation on new rules-….and the creator of the game itself (Maximum Mike Pondsmith) replies.

mm

Talk about fun. Talk about reinforcement. I’ve learned never to underestimate what a good table top roleplaying game can be, or what it can bring to an otherwise ordinary afternoon. If you’ve never tried one? It’s never too late. Groups are out there with every age, every time commitment, and every skill level. Give it a shot. You might just like it.

 

Questions? Comments? Likes? Leave them below.

 

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Remembering the Pre-Aversive Stimulus

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There are some terms and concepts from behavioral psychology’s past that have found themselves buried in time. Tucked away in a journal here or there but largely forgotten. The older research that tracked rates of behavior following “noxious stimuli”, for example- A phrase we don’t use anymore.  Time has also changed the fascination with respondent conditioning and effects that just two (or more) paired stimuli somewhere along the line could change responding for a lifetime. Powerful principles, which with progress now seem so mundane. Somewhere in there, we have the pre-aversive stimulus.

The pre-aversive stimulus had a great role in early behavioral science animal research to describe responding patterns, but the concept easily applies to humans as well. A pre-aversive stimulus, simply put, is the stimulus that reliably precedes an aversive stimulus. Have you ever heard the term avoidance responding? Some people may call that “escape-maintained behavior” in the field but it is effectively just that- engaging in behavior (responding) to avoid a stimulus that was aversive in the past. Running away. Getting away. Dodging it. What signals that, then? The pre-aversive stimulus. It goes even further. Just through respondent conditioning, the pre-aversive stimulus can take on features of the aversive stimulus and become a conditioned aversive stimulus itself. Then there’s another pre-aversive stimulus that could reliably precede that, and with enough second-order conditioning, you could get messy (over)generalization and find all sorts of related stimuli as aversive. Generalized Anxiety Disorder theoretically works on this same principle. It’s not hard to see how this kind of thing can tangle up a person’s life- whether they are able to realize it and vocalize it or not.

 

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Wait! Isn’t a pre-aversive stimulus just a kind of SD?

Let’s not jump to any conclusions and mistake a pre-aversive stimulus for an SD just yet. They have some things in common. They’re both stimuli (but so is almost everything else). They can both be considered antecedent stimuli when we look at the framework of the avoidance responding that sometimes follows them. They signal something. All good comparisons- but here’s a big distinction if you don’t remember: A discriminative stimulus (SD) signals reinforcer availability for a specific type of response.

The per-aversive stimulus does not necessarily have to.

In some situations, you could conceptualize a case for negatively reinforced behavior, but that might muddy the definitions of both terms being used concurrently. They speak to different phenomena even though they could describe one particular stimulus. The big difference is that the cue for available reinforcement is not necessary for a pre-aversive stimulus. It is simply a stimulus that has commonly preceded something aversive, or bad.

Example: An individual has been stung by a wasp before. Maybe several times if they were unlucky. Prior to the stinging, they heard the buzzing around a wasp nest.

That buzzing could likely become a pre-aversive stimulus, and through respondent conditioning, a conditioned aversive stimulus itself in the future.

In the research, pre-aversive stimuli tended to evoke “anxiety” in respondents- which was quasi-operationalized to the term conditioned emotional response (CER), also called conditioned suppression. That’s an important distinction to keep in mind. Here, a pre-aversive stimulus appears to suppress or decrease responding- not signal reinforcement for a response like an SD would.

Like freezing near a wasp nest when buzzing is heard. The usual comfortable walking pace (response) is suppressed in the presence of the buzzing sound (pre-aversive antecedent stimulus).

 

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Anxiety! Conditioned Emotional Responses! Conditioned Suppression!

Respondent conditioning research has some fascinating lessons that are just as relevant today as they were decades ago. Sometimes in the day to day practice of behavior analysis- things get oversimplified for the sake of ease of practice.

Behavior goes up? Reinforcement is at work.

Behavior goes down? Punishment is at work.

To a degree, those definitions work. Even with our wasp nest example earlier, those initial stings could absolutely punish some future walking behavior. But we can’t forget about the little things- the little preceding stimuli that have so much to do with the actual phenomenon. The buzzing didn’t punish the walking. Don’t forget the antecedents. Don’t forget the respondent conditioning. Taking the time to examine just one more step explains the process so much more clearly.

What conditioned pre-aversive stimuli appear to evoke conditioned emotional responses in your day to day life? Do you see conditioned suppression of behavior, as a result, that would have otherwise been there? What pre-aversive stimuli could be “tagging on” to the effects of an aversive stimulus you’re aware of? Does it evoke any avoidance behavior?

Too simple? Laurence Miller ‘s (1969) work on compounding pre-aversive stimuli might whet your broader research appetite. Citation below.

Thoughts? Comment! Question! Like!

 

References:

Coleman, D. A., Hemmes, N. S., & Brown, B. L. (1986). Relative durations of conditioned stimulus and intertrial interval in conditioned suppression. Journal of the Experimental Analysis of Behavior,46(1), 51-66. doi:10.1901/jeab.1986.46-51
COOPER, JOHN O.. HERON, TIMOTHY E.. HEWARD, WILLIAM L. (2018). APPLIED BEHAVIOR ANALYSIS. S.l.: PEARSON.
Miller, L. (1969). Compounding of pre-aversive stimuli1. Journal of the Experimental Analysis of Behavior,12(2), 293-299. doi:10.1901/jeab.1969.12-293
Ormrod, J. E. (2016). Human learning. Harlow, Essex, England: Pearson.
Image Credits:
http://www.pexels.com, photographer Hubert Mousseign

The Playground Apology

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Let’s paint a common picture. There’s a playground full of children ranging anywhere from 2-6 years of age running across various obstacles and equipment and playing all kinds of games. Then something happens. Maybe it’s physical aggression, or a verbal exchange, but now there is an offended and upset individual. This calls for an apology.

In many cases these are initially mediated by adults, be it parents, teaching staff, or therapy staff. The ability to determine an apology as appropriate is a skill that some children do not necessarily have yet in their repertoires. The adult usually comes over to smooth out the situation by pausing the actions of both children, and prompting the offending child to apologize, or repeat an apology to the other upset child. This is anecdotally seen as a teaching moment to model appropriate skills and teach compassionate and soothing interactions, but also vocalize some responsibility and culpability in some cases. From a behavioral analytic standpoint, we would want to dig a little deeper and look at this as a very specific type of verbal exchange, some kind of operant, that occurs under distinct conditions, for a specialized function. That’s exactly what Toney and Hayes (2017) looked at in their work, which we’ll apply to a situation below.

I was observing a client at a summer camp, and it followed the same recreational activities that most do, like free play outside. The interesting thing here was that this was the start of the camp. A new environment to many of these children, and new peers that they have never met before. Many ranged around two years old to around six years old, and there was diversity in social and play skills. One individual had a game where they would run around, collide with a peer, and then keep going. The camp counselor would come over, have them echo an apology, and then move on. Ten minutes later, this would happen again twice. Similar conditions, same echoic prompted consequence. This was not my client, so interaction and the application of data collection or a functional behavior analysis was out of the question, but based on cursory observation these echoed apologies were only marginally effective at soothing the injured party. It begged the question: Was “sorry” enough?

What do we take from with this model of intervention? Was echoing the camp counselors apology working? If the intention was to have the child decrease their colliding behavior, we did not see any immediate useful effect. If the intention was to teach independent apologies, that was also not very effective from what we saw of these two prompted conditions which followed. It seemed to me to be a momentary pause to the running and colliding activity that had no obvious or immediate punishing, or reinforcing evidence. This is where I remembered Toney and Hayes’ research in the Journal of Behavior and Social Issues (2017) and their interpretation as apologies which are not only under the control of the behavior which preceded them, but also the response of the person who was impacted. In this situation, the children who were impacted (literally), were in various states of being upset, but the child who was apologizing did not seem to have their responses under any control of those stimuli directly. It was not a child to child interaction, there was mediation there that might have actually impeded with those connections. Toney and Hayes explain:

“Perhaps one of the most important understandings provided by a behavioral analysis that contrasts with traditional views is that of the source of control for apologetic responses. It is said that people apologize for what they did and it is believed that one apologizes as a result of his or her aversive behavior. However, at the point of apologizing, the aversive behavior is in the past and therefore cannot exclusively exert control over present behavior (see related discussion in Hayes, 1992, 1998). Instead, it is the victim’s offended response that exerts control over the apologetic response. Given the history of the aversive behavior, the offended response and other stimuli present at the time of conflict now exert control over particular forms of the offender’s verbal behavior that are related to past events. Therefore, the relation that exists between the apology and the aversive behavior is that the apology is the response to the victim’s consequence to the aversive behavior.”- Toney and Hayes (2017)

There are many other factors that Hayes and Toney raise that impact the “victim’s response” including; situational variables, physical pain, nonverbal and paralinguistic features, relationship specific contingencies, behavioral deficits, and frequency. These are all important factors to keep in mind so that we do not oversimplify, but when we frame a situation to be a teaching moment for a child, in hopes that they take on an important skill that will inevitably be useful later in life, why do we focus so much on the words themselves that the “offender” is saying and not the responses and condition of the person effected? Is “sorry” actually enough? Probably not from this behavioral analytic interpretation. Here, the person who was impacted has a role to play. Not just as a background figure who has to be defended by the adult, but as a direct contributor to the contingency.

Perhaps a more comprehensive intervention to teach these skills would have three parts, if we are dealing with school age children or younger who can not resolve these situations themselves:

  1. The Mediator’s Role: A parent, guardian, teacher, staff, therapist, or other responsible individual who is structuring the interaction between the child who was impacted, and the child who engaged in the offending action. Their goal is to facilitate appropriate responses between the two individuals in a way where both can express and learn effectively based on the situational factors above, and the incident.
  2. The Victim’s Role: Facilitated by the mediator to the degree that is necessary for the situation, so that they can express their own response to the action in a meaningful way to the offender. Behaviorally speaking, these should be clear and observable to the offender.
  3. The Offender’s Role: Facilitated by the mediator as well to the degree which is necessary, but one that also includes time for processing the situation, taking in the response(s) of the victim, and then following up with a socially appropriate apology.

Maybe even let those more natural contingencies play out. Let some screaming happen. Let some tears flow. It would not have to be a laboratory setting to get the results that have the lasting effects.

We might infer correctly that “saying sorry” by parroting an adult may not have the same value as an exchange like the one above. It could just be a prompted echoic response that hangs in the air. An S-delta with no effect on future behavior. The other, which weighs heavily on the interaction itself, leads to an actual follow up interaction between the children that may have a greater, or more lasting impact. Now, the offender might not entirely mean it, and the victim may not entirely accept it. Most complex social situations are not cut and dry, but I would argue that we have a better shot at more effective resolution short term, and stronger heuristic outcomes long term than a contrived echoic intervention alone.

What do you think? Thoughts? Comments? Leave them below!

And seriously. Read Toney and Hayes article. It’s fascinating.

References:

Toney, D., & Hayes, L. (2017). A Behavioral Analysis of Apologies, Forgiveness, and Interpersonal Conflict. Behavior and Social Issues, 26, 128.

Image Credits:

http://www.canva.com

Beer and Behavior Analysis

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There’s been a shift in culture towards beer recently. Twenty years ago, if you saw the title “Beer and Behavior” you would absolutely expect a scathing speech of the abuses of the drink. This is not going to be that. I assume everyone reading this to be responsible. I’m interested in modern context. The beer industry has grown, become more varied, and those varieties have become more available. Craft brewing has taken off to previously unforeseen heights and different styles and personal recipes of beer are becoming available to the public like never before. It’s amazing. People are demanding more beer, and craft brewers are making it.

Now when there’s socially significant behavior out there, it can be studied. When people engage with their environment, their society, over something they want and will pay for it’s worth knowing how that works. I wanted to see how we could apply some of the concepts we use in Applied Behavior Analysis (ABA) to get an idea of it. Behaviors as the consumers, and behaviors as the provider. That’s where Midnight Oil Brewing Company came in to provide the setting for studying and some insights on what the process is like on both sides of the bar. That night, in particular, they had nine of their craft beers on tap and full-house of people engaging in operant behaviors to gain access to them.

Now let’s talk behavior.

Beer can be a Reinforcer. Think of a reinforcer as a type of stimulus that resembles a reward. What makes a reinforcer special is that it maintains or increases the likelihood of the behavior that precedes it. Think of it like this-

A person walks up to the bar and asks for a beer, maybe a Serenity session ale, the bartender pours that beer and hands it to them.

Assuming that the beer is what they like, and they find it reinforcing, the consumer would be likely to return to that same bar and order again. That’s reinforcement. To break it down further- The consumer’s behavior (requesting) operates on the environment for access to that beer. Access to the beer is socially mediated by talking to the bartender and the eventual exchange of money, but if they get access to the beer and like it, the reinforcement acts on that requesting behavior’s presentation in the future. The requesting behavior happens again or might even happen more often. There was a big if in there though. The beer had to be enjoyable, or reinforcing, to the individual for it to work. People have different tastes, and as you may be aware, not all people like all types of beer.

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Beer Flights can be a Preference Assessment for Reinforcers. A preference assessment is a tool used to figure out which stimuli are reinforcing at a given time. This is done by a presentation of a varied set of stimuli to an individual, which they have access to and engage with, and eventually, you get a hierarchy from that. By looking at what gets chosen more, you can tell which stimulus a person likes best at that given moment. Preferred stimuli make for great reinforcers for behavior. Now at a taproom or bar, we can use these preference assessments to determine our own hierarchies of the types of beer we enjoy. This can help us weed out the types we do not like, which help us not select them in the future, from the types we do like.

A person has a flight of 9 beers in front of them. They try all nine, but only like and continue to drink the Stouts, Porters, and Saisons.

On the other side of the bar, a bartender can observe a person with a flight of beers, and use the information from watching what beers were selected and consumed at higher amounts, to make better suggestions for that person’s next choice to order. A little rapport building goes a long way. (I know that I tend to order more of the suggestions of a bartender that understands my preferences. Personal opinion-data point of one.). On the business side of things, having consumers choose a selection of beers they enjoy repeatedly can have long-term reinforcing tendencies on their return and future consumption. Imagine an example of a person mistakenly trying a few beers in a row of a style they dislike. This could punish beer seeking and buying behavior- the opposite of reinforcement. Knowing where to guide a consumer is useful information. The trend of behavior can go in both directions, and a preference assessment could be key in making the experience enjoyable for everyone.

Taprooms can employ J.R Kantor’s Setting Events to create an environment to facilitate engagement from consumers not only as paying customers but prosocially with one another. Some people call this ambiance. Some people call this the “feel” of a place. In early behavior analytic research, behaviorists like J.R Kantor were interested in antecedent stimuli, “things” in the environment that could either prime behavior, or discriminate (select) specific behaviors to occur. These are stimuli, variables in the environment, that may influence certain behaviors to occur over others.

Larger spaces with a higher number of tables could lead to a higher retention of served consumers, more bartenders responding to requests could lead to higher rates of (responsible) beer requests, larger tables could lead to groups forming, televisions playing a specific program could retain specific like-interested individuals, and play-oriented items like boardgames could provide alternative sources of reinforcement and retain consumers on the premises for longer.

The potential is endless, and many of these examples would have to be fine-tuned and tested for practicality, but these are all things that could be set in place before someone even steps foot in the door. Antecedents are powerful things. But Setting Events aren’t the only concepts out there that explore them- there are also Motivating Operations. We’ve talked about Reinforcers, and even Punishers. These are stimuli that have an effect on future behavior, but there was a great researcher named Jack Michael that noticed that there are factors that can momentarily affect the value of those stimuli, and the behaviors seeking them.

Thirst and Hunger can be Unconditioned Motivating Operations. When you see the word Motivating Operation, take the common well-known word of “Motivation” to guide your understanding of it. Unconditioned just means that it is something innate, or not learned. Unconditioned Motivating Operations (UMOs) are often based on natural biological drives, and in taprooms and bars, the most common ones we see are based on deprivation and satiation. Thirst is a great example of a UMO.

If a person is thirsty, a beer is more likely to be a strong reinforcer, and their behavior to seek it out is more likely. The same with hunger, as a UMO for food-seeking behavior, and food as a reinforcer.

The same, however, can go for satiation. If someone is full, that satiation acts as a UMO and abolishes the seeking behaviors and reinforcement value of food or drink.

Beer can involve Conditioned Motivating Operations too. Conditioned Motivating Operations (CMOs) are just like Unconditioned Motivating Operations; they momentarily alter the value of a reinforcer- like beer. The only difference is that these are conditioned, or learned. The research on these has been back and forth. Some say their effects are noteworthy, and others say these theories don’t hold much water. I think they can make a great way of conceptualizing how preferences, or reinforcement values, can be affected by a person’s learned history. To that end, I’m going to try and make a taproom, or beer example, for each type of CMO.

Surrogate Conditioned Motivating Operation (CMO-S)- A surrogate CMO is something that alters the value of a reinforcer because it has been paired with an Unconditioned Motivating Operation, and takes on its effects. Here’s a craft beer example:

Unconditioned Motivating Operation- Deprivation. The value of beer is going to be higher.

Surrogate Conditioned Motivating Operation- “Last Call”. The value of beer is going to be higher due to a paired deprivation scenario (UMO) in the past.

In these conditions, we can speculate that it would have a behavior-altering effect in the same way deprivation does, and a value-altering effect on the beer as a reinforcer for requesting right before time runs out. A deprivation (UMO) has been paired with the “Last Call” stimulus enough that it takes on some of that effect.

Reflexive Conditioned Motivating Operation (CMO-R)- A reflexive CMO alters the value of its own removal. Behaviorally, this is called “discriminated avoidance”. Learned avoidance to a specific thing. Basically- a person is presented with something, they’ve experienced it in the past as something aversive or bad, and they want to get away from it. Just the presentation is enough to cue behaviors to avoid it. Here is a personal Beer CMO-R I’ve experienced.

Conditioned Stimulus- A saison in the middle of a beer flight, which ruins the flavors of otherwise amazing beers tasted afterward.

Reflexive Conditioned Motivation Operation- Seeing the word Saison on a beer flight list. All behaviors that can get the bartender to NOT include it are altered (more likely).

Saisons (NS) are okay types of beers on their own, but again, personal data point of one, ruin the palate for the tastes that follow it when they are in a beer flight (CMO-R). The presentation of a saison in a beer flight is enough for someone (me) to engage in behavior for its removal.

Transitive Conditioned Motivating Operation (CMO-T)- A transitive CMO is something a little broader, and looser, conceptually. It involves an alteration of the value of another stimulus. Generally, through improvement. Like the other CMOs, this is also based on a persons learned history. Some traditional examples like to go for the blocking of a behavior chain, leading to another stimulus to solve it becoming more valuable. I much prefer the “My Friend Has That Beer And Now I Want It Too” transitive conditioned motivating operation conceptualization. For this to work, it requires a learned history of a friend that often selects delicious beer. This delicious beer paired history also has a discriminative quality of “being better” than the persons first choice before. Their friend just picks the better beer every time. It’s not fair. Let’s play it out like this.

Person’s Requesting Behavior: “I’d like an Insomnia Stout”.

Friend’s Order Afterwards: “I’d like you to layer this Doc Brown Ale with the Dark Matter Stout on top.”

Transitive Conditioned Motivating Operation- This value altering condition (Friend’s Order) may not have physically blocked the first response (Person’s First Request), but it is a stimulus presentation with a value altering effect strong enough create the need for a stimulus change.

Person’s Second Requesting Behavior: “NO WAIT! Cancel that first one. I also want that Doc Brown Ale with the Dark Matter Stout on top.”

What do you think? Has that happened to you before? Could it be explained by the transitive conditioned motivating operation? I think it just might.

So we’ve gone through some Behavior Analysis, and we’ve gone through some Beer. Do you have any other examples of common human behavior that could be explained by these terms, or others, behavior analytically?

Questions? Comments? Arguments? Leave them below!

References:

COOPER, JOHN O.. HERON, TIMOTHY E.. HEWARD, WILLIAM L. (2018). APPLIED BEHAVIOR ANALYSIS. S.l.: PEARSON.
Wahler, R. G., & Fox, J. J. (1981). Setting events in applied behavior analysis: Toward a conceptual and methodological expansion. Journal of Applied Behavior Analysis,14(3), 327-338. doi:10.1901/jaba.1981.14-327
Big Thanks:
to Midnight Oil Brewing Company

Getting a Behavior Analyst House-Call

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Behavior Analysis is different from other psychological therapies. First, it is considered a natural science, meaning that its interventions rely in manipulation of real world variables that can be observed. This removes some of the stereotypical therapeutic long talks on a couch for viable behavior analytic therapy, but don’t sell behavior analysis short just yet.

The best evidence based practices in applied behavior analysis can be found in the natural environment, both studying participants behavior across those environments. It looks at the patterns of either prosocial behavior that can be therapeutically reinforced , and identification and reduction of maladaptive behaviors which get in the way of a fulfilling life.

One of the founding psychologists of behavior analysis, B.F Skinner, wrote in “Science and Human Behavior” (1951) about both the experimental setting for behavior analysis, and the paramount importance of seeing behavior in the environment in which it behaves. Doing tests in a lab may be helpful to get behavior analysts some solid and clinically controlled data sets, but it could never tell them if those skills or patterns would generalize a certain way in the world outside. There’s an importance to that. One of the founding dimensions of behavioral analytic science demands that the products have Generality meaning that the effects of therapy occur across environments and time. The benefits of therapy must outlast the clinical visits. This is helpful to the clients and consumers of behavior analytic therapy (ABA) for obvious reasons; you want the therapy to work in the places you need it most.

ABA practitioners use two broad tools to shape the direction of therapy a Behavior Plan to identify maintaining factors for maladaptive behaviors, and a Skill Acquisition Plan to build up the better patterns, skills, and coping behaviors to replace them. It is all about identifying the problems fast, and implementing actionable change. To that end, they need all the information they can get. Location matters.

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When it comes to the location of services, both for client/consumers, or perhaps the children of client/consumers, age becomes a factor in where this therapy takes place. In many cases this could happen in a school setting, or clinical center setting. This is a practical and commonplace service location for clients of therapy of younger ages. The school setting does have naturalistic opportunities that the clinical setting does not, and having the opportunity to receive therapy in both has its benefits. Clinical settings can focus on the skills that can be practiced with controllable conditions and stimuli that do not have the scheduling drawbacks of an academic setting. School settings have the benefit of natural peer environments, and natural contingencies for task demands if behaviors are dependent on those factors. What is often overlooked, however, is the home setting. I practiced as a School Counselor, and although certain types of therapy worked in the school setting and helped the students, once they walked out the door, the practitioner had no idea. It was all self-report from homes, and those can be misleading.

The benefits of having a house call from a behavior analyst (BCBA), and getting ABA therapy at a residence, is that the practitioner can see the conditions outside of the clinical and academic sphere that may be relevant to either stifling patterns of prosocial behavior, or feeding into the maladaptive behaviors. Sometimes the home environment is rich in information and reinforcement history that an analyst can work with. Routines, schedules, and practice can all be built into a home visit to work on the things that need the most work. Sometimes the privacy and comfort of the home also helps with going through dry runs of new skills without the social pressure of the outside world. When a Behavior Analyst comes in through the front door they are interested in getting to the bottom of the problem behaviors, teach socially relevant alternatives, and most of all, to help. I’ve seen first hand how just a change to familiar scenery can open up dialogue and planning for therapy directions that might be uncomfortable, or even embarrassing elsewhere, so never underestimate the power of an environment change on behavior.

Some Practitioners might not be able to deliver consistent services in the home, but even one occasional house call, one single visit, could open the lens on new conceptualizations on the therapeutic framework. I’ve experienced this countless times. As a practitioner, you think you know what’s going on, and then you’re in the client’s place of residence and a big piece of the puzzle falls into place. This is advice to any behavior analytic practitioner; if you have the opportunity to make that house call, don’t wait. It could change your entire idea of what is going on and save hours on dead end functional analysis hypotheses. House calls can also get the broader family involved with services that they might have otherwise been unfamiliar with. This opens up dialogue, and questions, which could lead to greater support both inside and outside of the home. There is a well known tenant in behavior analysis called dissemination. That means, this natural science works best when people know about it and understand it. Spreading the word, and being correct in the delivery of what ABA therapy is, is important. There is no short supply of misinformation out there. A home visit with the family, willing to participate, can break down the barriers of hesitancy, and show just how effective and useful this therapy can be.

So potential clients and consumers? If you can swing it, call for a home visit.

Behavior Analysts and ABA practitioners? Don’t be afraid of house-calls. You’ll be kicking yourself for not doing it sooner.

Questions? Comments? Thoughts? Leave them below.

Interest in ABA therapy for resources in getting services, or practicing? Feel free to email the address below.

References:

Cooper, John O, Heron Timothy E.. Heward, William L.. (2018). APPLIED BEHAVIOR ANALYSIS. S.l.: PEARSON.

Skinner, B. F., & Skinner, B. F. (1951). Science And Human Behavior. Riverside: Free Press

Photo Credits: http://www.Pexels.com